# Copyright (C) 2010-2013 BurstEmulator <http://www.burstemu.no-ip.org/>
#
# This file is free software; as a special exception the author gives
# unlimited permission to copy and/or distribute it, with or without
# modifications, as long as this notice is preserved.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

set(scripts_STAT_SRCS
  ${scripts_STAT_SRCS}
  Scenario/scenario_arena_of_annihilation.cpp
  Scenario/scenario_assault_on_zanvess.cpp
  Scenario/scenario_battle_on_the_hight_seas.cpp
  Scenario/scenario_black_temple.cpp
  Scenario/scenario_blood_in_the_snow_a.cpp
  Scenario/scenario_blood_in_the_snow_h.cpp
  Scenario/scenario_brewing_storm.cpp
  Scenario/scenario_brewmoon_festival.cpp
  Scenario/scenario_celestia_tournament.cpp
  Scenario/scenario_dagger_in_the_dark.cpp
  Scenario/scenario_dark_heart_of_pandaria_a.cpp
  Scenario/scenario_dark_heart_of_pandaria_h.cpp
  Scenario/scenario_domanation_point_h.cpp
  Scenario/scenario_domination_point_a.cpp
  Scenario/scenario_fall_of_shanbu.cpp
  Scenario/scenario_greenstone_village_a.cpp
  Scenario/scenario_greenstone_village_h.cpp
  Scenario/scenario_isle_of_thunder.cpp
  Scenario/scenario_lions_landing_a.cpp
  Scenario/scenario_lions_landing_h.cpp
  Scenario/scenario_little_patience.cpp
  Scenario/scenario_peak_of_serenity.cpp
  Scenario/scenario_proving_grounds.cpp
  Scenario/scenario_secret_ingredient.cpp
  Scenario/scenario_secret_ragefire.cpp
  Scenario/scenario_stormsea_landing.cpp
  Scenario/scenario_theramores_fall_a.cpp
  Scenario/scenario_theramores_fall_h.cpp
  Scenario/scenario_theramores_fall_n.cpp
  Scenario/scenario_to_the_skies.cpp
  Scenario/scenario_trovers_of_the_thunder_king.cpp
  Scenario/scenario_unga_ingoo.cpp
  Scenario/scenario_vrypt_of_forgotten_kings.cpp
  Scenario/scenario_arena_of_annihilation.h
  Scenario/scenario_assault_on_zanvess.h
  Scenario/scenario_battle_on_the_hight_seas.h
  Scenario/scenario_black_temple.h
  Scenario/scenario_blood_in_the_snow_a.h
  Scenario/scenario_blood_in_the_snow_h.h
  Scenario/scenario_brewing_storm.h
  Scenario/scenario_brewmoon_festival.h
  Scenario/scenario_celestia_tournament.h
  Scenario/scenario_dagger_in_the_dark.h
  Scenario/scenario_dark_heart_of_pandaria_a.h
  Scenario/scenario_dark_heart_of_pandaria_h.h
  Scenario/scenario_domanation_point_h.h
  Scenario/scenario_domination_point_a.h
  Scenario/scenario_fall_of_shanbu.h
  Scenario/scenario_greenstone_village_a.h
  Scenario/scenario_greenstone_village_h.h
  Scenario/scenario_isle_of_thunder.h
  Scenario/scenario_lions_landing_a.h
  Scenario/scenario_lions_landing_h.h
  Scenario/scenario_little_patience.h
  Scenario/scenario_peak_of_serenity.h
  Scenario/scenario_proving_grounds.h
  Scenario/scenario_secret_ingredient.h
  Scenario/scenario_secret_ragefire.h
  Scenario/scenario_stormsea_landing.h
  Scenario/scenario_theramores_fall_a.h
  Scenario/scenario_theramores_fall_h.h
  Scenario/scenario_theramores_fall_n.h
  Scenario/scenario_to_the_skies.h
  Scenario/scenario_trovers_of_the_thunder_king.h
  Scenario/scenario_unga_ingoo.h
  Scenario/scenario_vrypt_of_forgotten_kings.h
)

message("  -> Prepared: Scenario")
